Dungeon Siege: Throne Of Agony (PSP)

With a huge variety of enemies to slay in the staple environments, plenty of loot to collect and an impressive symphonic score, Throne Of Agony delivers exactly what you'd expect from a great dungeon crawler. The standard difficulty level has a rewarding learning curve which will leave you feeling pretty unstoppable, although you may find the simple hack and slash combat gets tedious after a few hours.

A real disappointment is the limited inventory space. You can only equip about two thirds of your items, which leaves very little room for collecting stuff. To make room for new booty, you have to constantly destroy items you are carrying, breaking up the flow of action significantly. On top of this, a few noticeable bugs, long load times and an unresponsive inventory system knock this game down a few notches and stop it being the fantastic game it should've been.

Released 7th Feb 2007 by SuperVillain Studios.

Written by Nick Gripton.